
Originally Posted by
The_Griswolds
Hides I don't like:
Now to get back to the original question, what makes a cache good:
Unique, Creative, Challenging, Location
You notice I said Challenging and not Difficult. For example, Eureka was Difficult, The Judge was Challenging and a lot more fun. (Sorry Poppy)
Of the four aspects I mentioned, I would say Creativity is the key. We have enjoyed several caching trips to Clarksville and have been amazed at some of the "containers".
Hey Griswolds,
There is no need to be sorry. You feel how you feel. Eureka is difficult as it was intended. But as I look back at it it has not been fun. This has made me rethink some new cache hides that are being placed now. Eureka will be there a bit longer but expect it to be archived in January. Perhaps making room for a new cache to be released, along with others, on Jan 22, 2005. Expect even more variation in the cache containers....poppy
May those who love us, love us. And those that don't love us, may God turn their hearts; and if he doesn't turn their hearts may he turn their ankle so we may know them by their limp.... An Old Gaelic Blessing